sgdk: TileMap Struct Reference

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TileMap Struct Reference

TileMap structure which contains tilemap background definition.
Use the unpackTileMap() method to unpack if compression is enabled. More...

`#include <vdp_tile.h>`

List of all members.

## Public Attributes

u16 | compression
u16 | w
u16 | h
u16 * | tilemap

## Detailed Description

TileMap structure which contains tilemap background definition.
Use the unpackTileMap() method to unpack if compression is enabled.

Parameters:

  compression | compression type, accepted values: COMPRESSION_NONE COMPRESSION_APLIB COMPRESSION_LZ4W
  w | tilemap width in tile.
  h | tilemap height in tile.
  tilemap | Tilemap data.

The documentation for this struct was generated from the following file:

- vdp_tile.h

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