sgdk: Animation Struct Reference

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Animation Struct Reference

Sprite animation structure. More...

`#include <sprite_eng.h>`

List of all members.

## Public Attributes

u8 | numFrame
u8 | loop
AnimationFrame ** | frames

## Detailed Description

Sprite animation structure.

Parameters:

  numFrame | number of different frame for this animation (max = 255)
  loop | frame index for loop (last index if no loop)
  frames | frames composing the animation

The documentation for this struct was generated from the following file:

- sprite_eng.h

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