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setRandomSeed tools.c
SND_getCPULoad_XGM sound.c
SND_getForceDelayDMA_XGM sound.c
SND_getManualSync_XGM sound.c
SND_getMusicTempo_XGM sound.c
SND_getVolume_4PCM sound.c
SND_isPlaying_2ADPCM sound.c
SND_isPlaying_4PCM sound.c
SND_isPlaying_PCM sound.c
SND_isPlaying_XGM sound.c
SND_isPlayingPCM_XGM sound.c
SND_nextXFrame_XGM sound.c
SND_pausePlay_XGM sound.c
SND_resumePlay_XGM sound.c
SND_set68KBUSProtection_XGM sound.c
SND_setForceDelayDMA_XGM sound.c
SND_setLoopNumber_XGM sound.c
SND_setManualSync_XGM sound.c
SND_setMusicTempo_XGM sound.c
SND_setPCM_XGM sound.c
SND_setPCMFast_XGM sound.c
SND_setVolume_4PCM sound.c
SND_startPlay_2ADPCM sound.c
SND_startPlay_4PCM sound.c
SND_startPlay_PCM sound.c
SND_startPlay_XGM sound.c
SND_startPlayPCM_XGM sound.c
SND_stopPlay_2ADPCM sound.c
SND_stopPlay_4PCM sound.c
SND_stopPlay_PCM sound.c
SND_stopPlay_XGM sound.c
SND_stopPlayPCM_XGM sound.c
SPR_addSprite sprite_eng.c
SPR_addSpriteEx sprite_eng.c
SPR_addSpriteExSafe sprite_eng.c
SPR_addSpriteSafe sprite_eng.c
SPR_clear sprite_eng.c
SPR_computeVisibility sprite_eng.c
SPR_defragVRAM sprite_eng.c
SPR_end sprite_eng.c
SPR_getNumActiveSprite sprite_eng.c
SPR_getPositionX sprite_eng.c
SPR_getPositionY sprite_eng.c
SPR_getVisibility sprite_eng.c
SPR_init sprite_eng.c
SPR_initEx sprite_eng.c
SPR_isInitialized sprite_eng.c
SPR_isVisible sprite_eng.c
SPR_loadAllFrames sprite_eng.c
SPR_logProfil sprite_eng.c
SPR_logSprites sprite_eng.c
SPR_nextFrame sprite_eng.c
SPR_releaseSprite sprite_eng.c
SPR_reset sprite_eng.c
SPR_setAlwaysOnTop sprite_eng.c
SPR_setAlwaysVisible sprite_eng.c
SPR_setAnim sprite_eng.c
SPR_setAnimAndFrame sprite_eng.c
SPR_setAutoTileUpload sprite_eng.c
SPR_setDefinition sprite_eng.c
SPR_setDelayedFrameUpdate sprite_eng.c
SPR_setDepth sprite_eng.c
SPR_setFrame sprite_eng.c
SPR_setFrameChangeCallback sprite_eng.c
SPR_setHFlip sprite_eng.c
SPR_setNeverVisible sprite_eng.c
SPR_setPalette sprite_eng.c
SPR_setPosition sprite_eng.c
SPR_setPriority sprite_eng.c
SPR_setPriorityAttribut sprite_eng.c
SPR_setSpriteTableIndex sprite_eng.c
SPR_setVFlip sprite_eng.c
SPR_setVisibility sprite_eng.c
SPR_setVRAMTileIndex sprite_eng.c
SPR_setZ sprite_eng.c
SPR_update sprite_eng.c
sprintf string.h
SRAM_disable sram.c
SRAM_enable sram.c
SRAM_enableRO sram.c
SRAM_readByte sram.c
SRAM_readLong sram.h
SRAM_readWord sram.h
SRAM_writeByte sram.c
SRAM_writeLong sram.h
SRAM_writeWord sram.h
startTimer timer.c
strcat string.c
strclr string.c
strcmp string.c
strcpy string.c
strlen string.c
strncpy string.c
strnlen string.c
strreplacechar string.c
SYS_assertReset sys.h
SYS_computeChecksum sys.c
SYS_die sys.c
SYS_disableInts sys.c
SYS_doVBlankProcess sys.c
SYS_doVBlankProcessEx sys.c
SYS_enableInts sys.c
SYS_getAndSetInterruptMaskLevel sys.h
SYS_getBank mapper.c
SYS_getCPULoad sys.c
SYS_getFarData mapper.c
SYS_getFarDataEx mapper.c
SYS_getFarDataSafe mapper.c
SYS_getFarDataSafeEx mapper.c
SYS_getFPS sys.c
SYS_getFPSAsFloat sys.c
SYS_getInterruptMaskLevel sys.h
SYS_hardReset sys.h
SYS_hideFrameLoad sys.c
SYS_isChecksumOk sys.c
SYS_isCrossingBank mapper.c
SYS_isInExtIntCallback sys.c
SYS_isInHIntCallback sys.c
SYS_isInInterrupt sys.c
SYS_isInVInt sys.c
SYS_isInVIntCallback sys.c
SYS_isNTSC sys.c
SYS_isPAL sys.c
SYS_isVIntAligned sys.c
SYS_reset sys.h
SYS_setBank mapper.c
SYS_setExtIntCallback sys.c
SYS_setHIntCallback sys.c
SYS_setInterruptMaskLevel sys.h
SYS_setVBlankCallback sys.c
SYS_setVIntAligned sys.c
SYS_setVIntCallback sys.c
SYS_showFrameLoad sys.c
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