sgdk: File List

sgdk

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File List
Here is a list of all documented files with brief descriptions:

asm.h [code] | Assembly helper
bmp.h [code] | Software bitmap engine
config.h [code] | Basic SGDK library configuration file
dma.h [code] | DMA support
everdrive.h [code] | Everdrive support
fat16.h [code] | FAT16 file system support
font.h [code] | SGDK system Font
genesis.h [code] |
joy.h [code] | General controller support
kdebug.h [code] | Gens KMod debug methods
libres.h [code] |
map.h [code] | MAP (large background map) management unit
mapper.h [code] | Mapper / bank switch methods
maths.h [code] | Mathematical methods
maths3D.h [code] | 3D math engine
memory.h [code] | Memory handling methods
pal.h [code] | Palette support (herited from vdp_pal.h unit)
psg.h [code] | PSG support
smp_null.h [code] |
smp_null_pcm.h [code] |
sound.h [code] | Audio / Sound stuff
sprite_eng.h [code] | Sprite engine
sram.h [code] | SRAM (Static RAM used for save backup) support
string.h [code] | String manipulations
sys.h [code] | Entry point unit / Interrupt callback / System
tab_cnv.h [code] |
tab_vol.h [code] |
timer.h [code] | Timer support
tools.h [code] | Misc tools methods
types.h [code] | Types definition
vdp.h [code] | VDP main
vdp_bg.h [code] | VDP background plane support
vdp_dma.h [code] | VDP DMA support
vdp_pal.h [code] |
vdp_spr.h [code] | VDP Sprite support
vdp_tile.h [code] | VDP General Tile / Tilemap operations
vram.h [code] | SGDK VRAM (Video Memory) management unit
xgm.h [code] | XGM sound driver
ym2612.h [code] | YM2612 support
z80_ctrl.h [code] | Z80 control

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