sgdk: Triangle Struct Reference

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Triangle Struct Reference

Triangle definition. More...

`#include <bmp.h>`

List of all members.

## Public Attributes

Vect2D_s16 | pt1
Vect2D_s16 | pt2
Vect2D_s16 | pt3
u16 | col

## Detailed Description

Triangle definition.

Parameters:

  pt1 | Start point.
  pt2 | Second point.
  pt3 | End point.
  col | Color (should be 8 bits filled: 0x00, 0x11, .. for plain color). we use u16 for alignment optimization

The documentation for this struct was generated from the following file:

- bmp.h

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